This site is no longer active and is available for archival purposes only. Registration and login is disabled.

new beta game to test


new beta game to test

Postby Kak » Aug 31, 2003 @ 2:04pm

Last edited by Kak on Sep 7, 2003 @ 9:10am, edited 1 time in total.
User avatar
Kak
pm Member
 
Posts: 291
Joined: Jul 26, 2003 @ 12:24pm
Location: Zannarkand, Spira


Postby StarFury » Aug 31, 2003 @ 11:30pm

Jornada 568 (PPC 2002):

Changing the left or right key to "home" #D5 works except for when it changes to its secondary function which causes a menu to flash up (need to hold key down for several sec's)

Game set to 60 FPS. Ran at ~55 fps

Game set to 30 FPS. Ran at 30 fps (Did not seem as fluid though)


iPAQ 5550 (WM2003):

Game set to 60 FPS. Ran at ~36 fps

Game set to 30 FPS. Ran at 30 fps



Common to both:

Installation attempted to install an older version of the gx.dll

I think one of your sound samples has a popping sound at the end, can hear something when the ball bounces off the bat.

No blank name allowed for password.

Keyboard feels okay.

When choosing skill level you do not get the choice of tapping either the caption or the currently selected skill setting like you do with the other menu's.

Liked the way the game stays paused for a couple of seconds after you have resumed from minimized.

Good choice of highscore default names.

Wouldn't mind a choice of background music

Not really a fan of this type of game but it was certainly most enjoyable.

Hope this helps.
<B><I> Earth Needs You! Don't Let Us Down - </I> <A target="_blank" HREF="http://www.pocketblasters.com">Galactic Assault - Invaders Turbo Edition - Teddies Revenge</A> [All for FREE!!]</B>
User avatar
StarFury
pm Member
 
Posts: 105
Joined: May 7, 2003 @ 3:11pm
Location: Norfolk, England


Postby Guest » Sep 2, 2003 @ 2:17pm

Guest
 


Postby Pejo Software - Per » Sep 2, 2003 @ 3:45pm

I would reccomend using the following in your .inf file (if you install to %CE2%):

"gd204.dll",,,0xA0000000
"gx.dll",,,0xA0000000

This only write the file if it is newer.
It will also increase the reference count for the file.

If you don't increase the reference count the file might be removed when uninstalling your game or another app that even though there are other apps that depends on that dll.
I remember this happening to me when I installed the demo version of Interstellar Flames. When I removed it it also removed gx.dll even though gx.dll was there before I installed Interstellar Flames.

So to everyone that are installing shared dll's: Please use the reference counter. This information also exist in the help files distributed with EVC.
User avatar
Pejo Software - Per
pm Insider
 
Posts: 343
Joined: Apr 25, 2002 @ 1:00pm
Location: Mölndal, Sweden


Return to GapiDraw


Sort


Forum Description

The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

Moderators:

sponge, Johan

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum