Allocate and deallocate Surfaces

HI,
WIch is the best method to allocate an array of CGapiSurfaces, and after deallocate them?
Suppose to have an Array[n] of Surfaces.
First i fill this array with valid bitmap files.
What i should do when i want to clean up this Array?
(I mean deallocate them)
WIch is the best method to allocate an array of CGapiSurfaces, and after deallocate them?
Suppose to have an Array[n] of Surfaces.
First i fill this array with valid bitmap files.
What i should do when i want to clean up this Array?
(I mean deallocate them)