by golan_trevize_x » Sep 29, 2003 @ 12:39am
Tepexob,
In many ways you might be better off writing your own classes for things like sprites. A custom-made sprite class could be quite a light wrapper around a gapidraw surface, and would allow you more integration with other parts of your game (eg. how you store the images).
As for 3D output, there are some people working on this stuff, but I'm not sure whether they've released anything for others to use.
Nathan