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Data Alignment


Data Alignment

Postby ppcStudios » Oct 9, 2003 @ 3:24am

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Postby Sm!rk » Oct 10, 2003 @ 1:09am

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Postby ppcStudios » Oct 10, 2003 @ 5:04pm

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Postby mlepage » Oct 10, 2003 @ 5:12pm

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Postby ppcStudios » Oct 10, 2003 @ 5:20pm

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Postby draklava » Oct 27, 2003 @ 10:23pm

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Postby ppcStudios » Oct 28, 2003 @ 12:07am

I was getting some pretty wild crashes when I hit certain areas of the game, so I ran it on the debugger and happily the debugger said it was a datatype misalignment error. Since Warlords II was originally a DOS app, everything was based on 16 bit ints (SHORTS), not to mention the fact that BOOLS were being used as CHARS and this caused a ton of difficulties. Sm!rk's suggestion made me go back and look at what I was trying to do and helped solve the problem.

Thanks for the congrats too! The game is doing very well on Handango (PocketGear is another story as usual). =)
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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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