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				Help on Pocket PC button mapping code?
				
Posted: 
Oct 28, 2003 @ 5:28amby denthorq
				Hi There, 
   I want to let the users configure Pocket PC button/keys for FIRE, MOVEMENTS etc.
   How can I capture button pressed or implement this?  
   Thanks.
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 5:32amby fzammetti
				Have a list of "actions" that the user can map on the screen... Instruct them to click on one (stylus usually, but doesn't have to be).  When they do, whatever the next dwKey in keyDown (or up) you receive is what you map to that action.  Not really much more to it than that.
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 5:36amby denthorq
				Thanks Fz: But how do I implement this? Is it under keydown()? How do I get the button value?
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 6:07amby fzammetti
				
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 6:14amby denthorq
				
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 6:46amby mlepage
				
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 7:56amby StarFury
				Should non GAPI exposed buttons be considered fair game for mapping?
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 2:24pmby fzammetti
				
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 4:15pmby warmi
				
			 
			
		
			
				
				
Posted: 
Oct 28, 2003 @ 4:19pmby mlepage
				
			 
			
		
			
				
				
Posted: 
Nov 6, 2003 @ 9:11pmby Spock
				
			 
			
		
			
				
				
Posted: 
Nov 6, 2003 @ 11:04pmby Presto