
I thought I would post a screenshot of the latest RaptureEngine build. This shows the integral editor in action, as well as a new GUI layout for the tech demo. I removed the original header and footer panels as I felt they detracted from the look of the engine. Afterall, the display is only 320x240, so I really want to use as much of that as possible for the world display.
The tool palette images are components of my CSprite manager. In this case, the palette is implemented as a simple container and can be dragged around the screen (along with its children) with only a few lines of code. The rest of the GUI components are controlled through another instance of the CSprite manager.
The ppcstudios logo image is a watermark which will be part of the evaluation version of the engine which I hope to make available sometime next week.
If you would like to read more about the RaptureEngine and see some more screenshots, you can visit the RaptureEngine forum at: