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GDDISPMODE_LANDSCAPE1?


GDDISPMODE_LANDSCAPE1?

Postby egarayblas » Dec 8, 2003 @ 3:46pm

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Postby Johan » Dec 8, 2003 @ 4:22pm

Hi,

They were simply renamed and the change does not affect performance. The reason for the change was that some devices are already landscape, making the "NORMAL" mode difficult to label.
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Postby ppcStudios » Dec 8, 2003 @ 7:28pm

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Postby egarayblas » Dec 9, 2003 @ 1:49am

Thanks a lot for the clarification Johan.

Thanks also for the sample code GR! I'll look into it. I'm currently writing my own Isometric Tile engine and I'm testing it in landscape mode when I came upon this issue. I didn't know you can set the PPC resolution to 800x600? :)
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Postby ppcStudios » Dec 9, 2003 @ 2:00am

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Postby egarayblas » Dec 9, 2003 @ 1:45pm

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Postby ppcStudios » Dec 9, 2003 @ 1:57pm

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Postby egarayblas » Dec 10, 2003 @ 12:29am

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Postby ppcStudios » Dec 10, 2003 @ 1:07am

Yes, it's currently built with GD2.04 in mind. I'll send you an email when its ready for trial.
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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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