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CGapiSurface destrucor works strange


CGapiSurface destrucor works strange

Postby latz » Jan 11, 2006 @ 10:28am

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Postby Pd3a_dot_com » Jan 11, 2006 @ 1:54pm

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Postby latz » Jan 11, 2006 @ 3:11pm

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Postby InexorableTash » Jan 12, 2006 @ 7:15pm

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Postby latz » Jan 15, 2006 @ 3:47pm

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I want to know the solution!

Postby hammet84 » Mar 4, 2009 @ 10:26am

So.. finally, what's the solution of this problem? because for me is the same in my code, exactly the same lines and I tryed the same with static arrays... I have memory leaks with the surfaces after delete them... anybody can help me? I would be very pleased...

I'm living an inferno ;(
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