Hello,
when using GapiRgbaSurface with GapiDraw 4.2 it doesn't free the used memory after destroying it (especially when using larger graphics (e.g. > 400x400))
Using C# and
->
[DllImport(GapiDraw)]
public static extern GapiResult GapiRGBASurface_Destroy(IntPtr pSurface);
Is this a known bug? What can I do to get back the memory?
Thanks