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CGapiFont::CreateFont reporting back Invalid Bitmap in 1.02

PostPosted: Jun 12, 2002 @ 6:26am
by Hosed

PostPosted: Jun 12, 2002 @ 6:36am
by Hosed

PostPosted: Jun 12, 2002 @ 8:24am
by Johan
Hi,

Yep.. I haven't been able to update the entire doc since my internet connection went down due to a thunderstorm last night.

GapiDraw checks if the filename begins with "\" or "x:\" and if so uses absolute filenames. Otherwise it will try to get the app path and use relative paths.

/Johan

PostPosted: Jun 12, 2002 @ 8:26am
by Hosed
How about the issue with the create font? What am I doing wrong for creating non-simple fonts?

PostPosted: Jun 12, 2002 @ 9:36am
by Johan
Hi,

You probably forgot to set a colorkey. I noticed that I missed that step in the documentation. I've updated the docs for both CBitmapFont::CreateFont and CGapiSurface::CreateSurface.

Use the following steps:

CreateSurface
SetColorKey
CreateFont
DrawText

/Johan

PostPosted: Jun 12, 2002 @ 7:27pm
by Hosed
Ahh, yes. Definately didn't do that part. Wasn't aware it was needed as the previous version didn't care.