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Joggle and Toshiba e805

PostPosted: Oct 14, 2004 @ 5:36pm
by Bapdude

PostPosted: Oct 14, 2004 @ 5:40pm
by Kzinti

PostPosted: Oct 14, 2004 @ 5:41pm
by Bapdude

PostPosted: Oct 14, 2004 @ 5:44pm
by Kzinti

PostPosted: Oct 14, 2004 @ 6:03pm
by Bapdude

PostPosted: Oct 14, 2004 @ 7:23pm
by Bapdude
Thierry,

I tried Joggle on an HP1715 (WM2003SE) and it's works perfectly. It sounds like the problem might be with the VGA screen.

You mentioned that I needed to handle the 480x640 backbuffer in my code (for VGA). How do I do this?

PostPosted: Oct 14, 2004 @ 7:27pm
by Kzinti

PostPosted: Oct 15, 2004 @ 4:58pm
by Bapdude

PostPosted: Oct 15, 2004 @ 9:57pm
by Dan East
From my experience, when a program runs on 20 devices and doesn't run on 1 device, it is often that a bug in my code only manifests on that 1 device, and simply does not cause a fatal error on the others.

Dan East

PostPosted: Oct 15, 2004 @ 10:09pm
by Bapdude
That's a good point. I suspect there is something in my code that this particular device doesn't like. The problem for me is how to sensitize this bug without having device #21. :wink:

PostPosted: Oct 15, 2004 @ 10:17pm
by Kzinti
I know the pain... Debugging without having the device is what I do all the time when working on PocketHAL.

PostPosted: Oct 18, 2004 @ 3:07am
by HTK
I tested it on my e805 running SE and it indeed locks the pda before showing anything
but I also noticed that after installing it my own game would lock up the pda before starting too.
After uninstalling Joggle my game runs fine.

I would guess the game is locking up because it is installing the gapi dll from w2k3FE on the windows folder.

PostPosted: Oct 18, 2004 @ 8:40am
by Bapdude

PostPosted: Oct 18, 2004 @ 8:44am
by Bapdude

PostPosted: Oct 18, 2004 @ 2:16pm
by HTK