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Hardware accelerated OpenGL 1.1 CM on Dell Axim x50v

PostPosted: Aug 23, 2005 @ 4:05pm
by Socrates

PostPosted: Aug 23, 2005 @ 7:06pm
by gregquinn

PostPosted: Aug 23, 2005 @ 8:02pm
by Socrates

PostPosted: Aug 23, 2005 @ 11:49pm
by Structure

PostPosted: Aug 24, 2005 @ 12:51pm
by drgoldie

PostPosted: Aug 24, 2005 @ 3:40pm
by Socrates

PostPosted: Aug 25, 2005 @ 1:02am
by mm40
I have no idea if this will work but mabye you could hack the getmatrix by reading it in from memory directly. On startup set the matrix to some key values, then search for those values in memory, store the address, then on a getmatrix call copy the matrix from the address. This should work if they allocate the root matrix on startup.

PostPosted: Aug 25, 2005 @ 2:41pm
by Socrates
It's ok: I wrote the wrapper interfacing almost every matrix-related function of OpenGL ES 1.0 in order to keep track of the current matrix state. That was really annoying and stupid to do that, but now it works. Furthermore, I converted everything else to fixed points, but still keeping a full compatibility with my PC engine. I got hardware acceleration, yuppi! :D

Thanks for your help, especially to drgoldie for the PMs... :)

PostPosted: Aug 31, 2005 @ 3:19am
by Tala