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Anti-aliased lines

PostPosted: May 7, 2002 @ 2:11pm
by Malmer

PostPosted: May 7, 2002 @ 4:11pm
by _Refractor
IIRC Michael Abrash covers "Wu" anti-aliased lines in his Graphics Programming Black Book (available freely and legally on the net).


Should be a good place to start.


(Edited to add:
Try:
http://freespace.virgin.net/hugo.elias/ ... wuline.htm
)
Cheers,


Refractor

PostPosted: May 7, 2002 @ 5:59pm
by Malmer