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Toshiba e740 GAPI blit

PostPosted: Dec 14, 2002 @ 4:50am
by Dan East

PostPosted: Dec 14, 2002 @ 5:25am
by sponge
[ignorance]
Aren't a large part of the PocketDivX speedups caused by the e740's ability to decode MPEG4 if I recall correctly, right on the Imageon?
[/ignorance]

PostPosted: Dec 14, 2002 @ 5:58am
by Dan East

PostPosted: Dec 14, 2002 @ 6:28am
by sponge

PostPosted: Dec 14, 2002 @ 9:44am
by refractor

PostPosted: Dec 14, 2002 @ 9:59pm
by Kzinti

PostPosted: Dec 14, 2002 @ 11:49pm
by Dan East

PostPosted: Dec 16, 2002 @ 2:19am
by Digby

PostPosted: Dec 16, 2002 @ 7:10am
by Dan East

PostPosted: Dec 16, 2002 @ 8:02am
by randall

PostPosted: Dec 16, 2002 @ 11:15am
by Digby

PostPosted: Dec 20, 2002 @ 11:05pm
by Kzinti

PostPosted: Dec 21, 2002 @ 5:52am
by Guest
Regarding GDI BitBlt performance on the e740, the only bitmaps accelerated by the ATI W100 (or any other low-power graphics chip) are device-dependent-bitmaps (DDBs). These reside in video memory and are created via CreateCompatibleBitmap. The important thing to note is that there is no way that an application can touch the bits of a DDB once it's been created. This prevents the use of these bitmaps for most games that draw to a back buffer in system memory and then copy the contents to video memory each frame.

I've got benchmarks of the various type of BitBlt/FillRect GDI operations and GAPI memcpy/memsets for a number of devices. I'm currently out of town and don't have access to the results but I can post them next week if anyone is interested.

PostPosted: Dec 22, 2002 @ 3:25am
by James S

PostPosted: Dec 22, 2002 @ 5:24am
by Dan East