by MirekCz » Jan 8, 2002 @ 8:24pm
I'm not so sure if you're right Digby. Of course, polygon size does matter, but as far as I remember (from my cyrix p150 tests), PPC has got a better memory bandwitch and therefore it should handle for ex. quake better then an almost similar clocked cyrix. Of course the 16bpp screen mode is a bit of a bottleneck because of twice the size of a comparable 8bpp mode used for 3d gaming during early "pentium time". We do have a nice advantage thru which is fast access to video memory, it is faster then using a PCI or (god bless us) ISA card.<br>As far as I know the biggest bottleneck is the lack of a decent FPU for processing math calculations.<br>Of course software rendering won't allow you to write doom3 or anything, but with a decent fpu running quake1 at a good fps rate (24+) shouldn't be a problem. And we also might get better colors while using a 16bpp mode (unfortunetly downgraded to 12bpp by most (all?) IPAQ's)
With best regards,
Mirek Czerwinski