Folks,<br><br>Tutorial 7 is now online. This time I talk a bit about c-buffers, and optimizations, some specific for c-buffers, others are more generally applicable. C-Buffers can be used for other things than sprites too, check out the tutorial for some ideas.

<br><br>url:
http://www.pocketmatrix.com/phantom/tech.htm<br><br>Oh yeah, I added the sources for the bouncer demo, of course.<br><br>And another thing: If I click on 'developer' on the top bar, I do see a link to a certain game that is called 'Argentum', and some ancient 'Quake' thing, but nothing about the wealth of information on my tech pages.

<br><br>(boy am I starting a burst of off-topic posts)<br><br>Well anyway, spread the word.<br><br>- Jacco.