by gamefreaks » Jun 12, 2002 @ 11:21pm
Im 99% sure what is causing the banding.
GameX exposes the actual memory that is used by the screen. By manipulating this memory, you can display pictures on the screen.
GameX also reports the bits-per-pixel and how far it is across the screen in bytes.
If one of these values is wrong, the graphics will not display properly.
I think the best thing to do is, I will make a program that gets GameX to display it's information, you can then compare it to what we know about the device.
I can't do muh about getting it to run under CE2.0.
What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen