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PDAmill member writing game reviews


Postby StephC » Sep 27, 2003 @ 12:35pm

Stephane Cocquereaumont / Game Developer at <a href=http://int13.net>int13 production</a> (code monkey)
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Postby David Horn » Sep 27, 2003 @ 1:09pm

StephC - I'd also like to speak to you personally about this - you can find me on MSN at davidhorn@totalise.co.uk. Thanks!

You might also have noticed that I did not publish Jason's review on PocketGamer, even though I had it, completed, in front of me. I refrained from publishing it after I received your email explaining that you'd removed the 1910 from your compatability list. What Jason goes off and does in his own time, with his own money, is up to him.

Finally - if you're concerned that we had not registered the game properly as the game was registered to my email address, I'll set you straight. I forwarded the game download link to Jason, and he inserted his device id into your webpage. When I received the file, I forwarded it on to him.

However, both Jason and I contacted you regarding the problems in the game, and rather than working on fixing them you immediately removed our devices from your compatibility list. Games with problems get bad reviews. Fact. I'm sitting here with a copy of PC Gamer in front of me and looking at a game that got 6%. I don't think that the developer raged on at the magazine... ;) Suppose we'd lied and wrote a review praising the ground the Crazy Kart stood on - what about the members of the public who buy the game on the strength of that review and then are disappointed?
Crosswind technique: "Using your peripheral vision, react to body movements, gasps, groans, and shouts from the other side of the cockpit, and always remember that it's better to be lucky than good."
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Postby StephC » Sep 27, 2003 @ 1:26pm

Stephane Cocquereaumont / Game Developer at <a href=http://int13.net>int13 production</a> (code monkey)
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Postby David Horn » Sep 27, 2003 @ 2:03pm

[quote=David]France - I do agree with you about the comments in the review regarding the banana and the expansion pack. Few developers go to the trouble to make good artwork or release extra maps and I apologise if those comments upset. They were unfair and uncalled for, and I'll see that they're taken out.

On the other hand, the bugs in the game are inexcusable, and you still haven't provided a reason as to why the game has them - if it didn't have so many bugs, it's obvious it would have received a far higher score.[/quote]

Jason DOES NOT work for PDAMill as far as I know. He writes music for their games, which is different, and has written music for many, many other Pocket PC games.

Regarding the 1910 - I have not yet found a game that does not run fine on it, and that includes Worms, Interstellar Flames and so on.
Crosswind technique: "Using your peripheral vision, react to body movements, gasps, groans, and shouts from the other side of the cockpit, and always remember that it's better to be lucky than good."
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Postby StephC » Sep 27, 2003 @ 2:09pm

Stephane Cocquereaumont / Game Developer at <a href=http://int13.net>int13 production</a> (code monkey)
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Postby David Horn » Sep 27, 2003 @ 2:35pm

Crosswind technique: "Using your peripheral vision, react to body movements, gasps, groans, and shouts from the other side of the cockpit, and always remember that it's better to be lucky than good."
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Postby mini me » Sep 27, 2003 @ 4:12pm

mini me
 


Postby mini me » Sep 27, 2003 @ 4:30pm

mini me
 


Postby chuck » Sep 27, 2003 @ 4:45pm

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Postby sponge » Sep 27, 2003 @ 5:10pm

holy internets batman.
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Postby StephC » Sep 27, 2003 @ 5:22pm

Stephane Cocquereaumont / Game Developer at <a href=http://int13.net>int13 production</a> (code monkey)
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Postby sponge » Sep 27, 2003 @ 5:25pm

holy internets batman.
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Postby chuck » Sep 27, 2003 @ 5:31pm

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Postby StephC » Sep 27, 2003 @ 5:31pm

Stephane Cocquereaumont / Game Developer at <a href=http://int13.net>int13 production</a> (code monkey)
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Postby mini me » Sep 27, 2003 @ 5:33pm

mini me
 


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