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CGapiRGBASurface, PNG and Photoshop


CGapiRGBASurface, PNG and Photoshop

Postby maurice » May 27, 2003 @ 2:40pm

I'm trying to create a PNG (24 bit) with an alpha surface in Photoshop so I can alphblend an image with the background using CGapiRGBASurface. I can get 'normal' transparency to work, but I can't save the alpha channel. Somebody got any tips?

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Postby Johan » May 30, 2003 @ 1:55pm

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Postby ppcStudios » May 30, 2003 @ 2:24pm

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Postby maurice » Jun 3, 2003 @ 10:04am

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Postby Johan » Jun 3, 2003 @ 10:52am

Last edited by Johan on Jun 3, 2003 @ 10:55am, edited 1 time in total.
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Postby maurice » Jun 3, 2003 @ 10:55am

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Postby Johan » Jun 3, 2003 @ 10:56am

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Postby spacemonkey » Jun 9, 2003 @ 1:54pm

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Postby Hosed » Jun 9, 2003 @ 10:14pm

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Postby spacemonkey » Jun 10, 2003 @ 3:06pm

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Postby maurice » Jun 10, 2003 @ 3:10pm

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Postby Johan » Jun 10, 2003 @ 3:13pm

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Postby efortier » Jan 26, 2004 @ 12:37am

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