by Andy » Dec 7, 2003 @ 1:42pm
I'm surprised menu-driven RPGs like the non-tactics Final Fantasies are still around. Strat RPGs seem like natural evolution from them because they add a another variable to the battle system -- a very complex variable with a lot of fun/challenging implications.
So you can not only have the story of the classical RPGs, but some challenge too. The original FF:Tactics was a masterpiece in that respect. One of the best storylines ever, and it had a battle system with some depth. FFTA, on the other hand, was a crime. Zero challenge, and a zero of a story.
To paraphrase: there is huge potential in the strat-RPG genre (which for some reason doesn't seem to be as big in the US as it does in other countries).