by fzammetti » Feb 1, 2004 @ 7:44am
Is there any information on which is generally better: a number of smaller individual surfaces, or one giant one that you blit portions of?
I'm thinking in terms of performance and efficiency (memory-wise mainly) of one vs. the other. Any appreciable difference in load times? (I'd guess it takes just as long to decode a larger image as a number of small ones).
I've always been curious about this... I tend to favor the individual surfaces just because I percieve it being a little easier to swap in new graphics, but if there's some real technical merit to one big "graphics sheet", I'd love to know.
...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"