by Volte6 » Feb 16, 2004 @ 8:53pm
Well, I'm using the framework, as suggested in .
In theory it SHOULD work, I'd think. I still feel like it has something to do with the way i'm passing the backbuffer pointer to the move() method in the ball object.
I kept getting weird errors that I didn't understand though, saying things like it couldn't convert a **CGapiSurface to a *GapiSurface or something like that. I'll be sure to cut/paste the exact errors when I get back to my home PC, though.