Hi all!
Firstly I want to thank developers for their work. You're doing a nice job!
And want to tell you that I have a trouble. I develop one quite simple game. All are grate but sometimes in the Windows Mobile version (not PC) the game hangs up. It may hang in Menu event handler or in Game event handler, so I think it is not mine bug, because code of Menu handler is very-very simple.
And when I run program in debug mode and press pause during hang my Visual Studio tells me that it has no C++ code to show only disassembled code, "call stack" is also undefined - because no debug information available.
I will do further research on this problem (try on different PocketPCs or without sound output) and write down.
Early I think that the problem occures when warning of low battery power comes out, but it hangs not only in this situation.
Now I want to ask, can you advice me how can I locate the problem or help you to locate it and has somebody already such situation with mystic hangs in library?
Best regards, Nomad.