by 999 » Jun 7, 2001 @ 2:15pm
From my RA Mod pak:<br><br>//PocketQuake ARM Config by 999<br>//bob commands by Mark|Killzat<br>//http://www.pocketmatrix.com/pocketquake<br><br>echo "ARM 999.cfg"<br>echo "pocketmatrix.com/pocketquake"<br><br>//All of these are oldskool tricks to save FPS. They take away things like<br>//the bouncing in your walk, and the slight screen shift after you fire for example.<br>cl_bob "0"<br>cl_bobup "0"<br>cl_rollangle "0"<br>cl_rollspeed "0"<br>v_kickpitch "0"<br>v_kickroll "0"<br>v_kicktime "0"<br>d_mipcap "1" <br>d_mipscale "0" <br>r_waterwarp "0"<br>crosshair "1" <br>fov "80"<br>loadas8bit "1"<br>m_filter "1"<br>viewsize "100.000000"<br><br>//Dan East: <br>//Quake's default _snd_mixahead default is 0.1, which results in interrupted, pulsating sound <br>//on a 206mhz iPaq. A value f 0.15 is required for smooth sound. <br>_snd_mixahead "0.15"<br><br>//this draws the gun, it glitches out in RA and always stays on after you die.<br>//to turn the gun back on, set it to 1, I prefer it off to save a .1 or so FPS.<br>r_drawviewmodel "0"<br><br>name "999"<br><br>//For bot play, this bypasses the demo and starts off in the multiplayer menu<br>//remove the line to go back to the default demo opener<br>menu_multiplayer<br><br>//This sets how many particles are seen in a rocket smoke trail, among other<br>//things. You'll get another 1 or so FPS increase using this setting.<br>r_maxparticles "100"<br><br>//Action Button<br>bind "JOY1" "+attack2"<br><br>//Calendar Button<br>bind "AUX1" "addbot"<br><br>//Contacts Button<br>bind "AUX2" "removebot"<br><br>//Q Button<br>bind "AUX3" "vid_mode 1"<br><br>//Arrow Button<br>//Lefty Vid Mode<br>bind "AUX4" "vid_mode 2"<br><br>//Record Button<br>bind "AUX5" "togglemenu"<br><br>//Landscape mode: Left side (top), Weapon change<br>bind "AUX10" "impulse 10"<br><br>//Landscape mode: Left side (bottom), Weapon change<br>bind "AUX11" "impulse 11"<br><br>//Landscape mode: Right side (top), Sticky Thunderbolt<br>//Press the fire button to cancel the autofiring<br>bind "AUX12" "impulse 8;+attack"<br><br>//Landscape mode: Right side (bottom), Sticky Grenade Launcher<br>//Press the fire button to cancel the autofiring<br>bind "AUX13" "impulse 6;+attack"<br><br>//Landscape mode: tap top of screen to revert to portrait<br>bind "AUX14" "vid_mode 0"<br><br>//Landscape mode: Tap "Quake Guy" icon area to jump<br>bind "AUX15" "+jump"<br><br>//Binds B interface key to a Sticky Grenade Launcher<br>//Press the fire button to cancel the autofiring<br>bind "AUX20" "impulse 6;+attack"<br><br>//Binds A interface key to a Sticky Thunderbolt<br>//Press the fire button to cancel the autofiring<br>bind "AUX21" "impulse 8;+attack"<br><br>//binds Q icon to All weapons Cheat<br>bind "AUX23" "exec dm.cfg"<br><br>//This sets the bind on the "Quake Guy" icon (Quad Damage Cheat).<br>//It's currently set to begin the Rocket Arena boot<br>//Press this same key until your Crosshair Becomes Red<br>//Once this happens, you can add a bots.<br>//The original line is below if you would like revert back to QD.<br>//bind "AUX22" "impulse 9"<br>bind "AUX22" "exec ara.cfg"<br><br>//Onscreen Jump button<br>bind "space" "+jump"<br><br>//Onscreen Attack button, Currently a Sticky Thunderbolt.<br>//Change the impulse number to your liking.<br>bind "CTRL" "impulse 8;+attack"<br><br>alias +attack2 "+attack"<br>alias -attack2 "-attack"<br><br>bind "UPARROW" "+forward"<br>bind "DOWNARROW" "+back"<br>bind "LEFTARROW" "+moveleft"<br>bind "RIGHTARROW" "+moveright"<br><br>=====================================<br><br>Okay, well, you don't exactly need all of that, so you can omit the button bindings if you need. Otherwise, you should see a slight FPS increase while trying to preserve Quality. Sure I could make it go even faster, but it looks like shit.<br><br>Last modification: 999 - 06/07/01 at 11:15:06
