by T¹ » Feb 18, 2002 @ 7:49pm
Hmm...how much exactly do you know about programming? I've seen the voxel demonstration by Phantom (only came across it recently) and was very impressed by it. I'm currently attempting a similar project and am finding it tricky, to say the least, and i have about 5-6 years experience. To code something similar to Phantom's voxel landscape would require an understanding of basic 3D concepts & maths. To get it running at a decent speed would also require some knowledge of ARM assembler. Having OpenGL code doesn't really help much as it is a 3D library which isn't supported on PPC (although some people have been trying to port parts of it to PPC apparently).
Judging by your post, it would seem that you are unfamiliar with programming and its related concepts. I would suggest that you start with something much simpler, and work up from there. Becoming familiar with programming, 2D graphics, simple 3D maths, etc would be logical steps. Programming is a time-consuming but worthwhile learning process, and one cannot expect to be able to immediately jump into the deep end. The are actually a series of very good tutorials hosted on , relevant to the techniques you wish to tackle. Persevere with it, it's worth it!